osu/osu.Game/Screens/Select/MatchSongSelect.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Multi;
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namespace osu.Game.Screens.Select
{
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public class MatchSongSelect : SongSelect, IMultiplayerSubScreen
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{
public Action<PlaylistItem> Selected;
public string ShortTitle => "song selection";
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public override string Title => ShortTitle.Humanize();
[Resolved(typeof(Room))]
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
[Resolved]
private BeatmapManager beatmaps { get; set; }
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public MatchSongSelect()
{
Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
}
protected override bool OnStart()
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{
var item = new PlaylistItem
{
Beatmap = Beatmap.Value.BeatmapInfo,
Ruleset = Ruleset.Value,
RulesetID = Ruleset.Value.ID ?? 0
};
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item.RequiredMods.AddRange(Mods.Value);
Selected?.Invoke(item);
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if (this.IsCurrentScreen())
this.Exit();
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return true;
}
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public override bool OnExiting(IScreen next)
{
if (base.OnExiting(next))
return true;
if (CurrentItem.Value != null)
{
Ruleset.Value = CurrentItem.Value.Ruleset;
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap);
Mods.Value = CurrentItem.Value.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
}
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Beatmap.Disabled = true;
Ruleset.Disabled = true;
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Mods.Disabled = true;
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return false;
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}
public override void OnEntering(IScreen last)
{
base.OnEntering(last);
Beatmap.Disabled = false;
Ruleset.Disabled = false;
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Mods.Disabled = false;
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}
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}
}