2020-10-09 12:50:11 +00:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
2022-06-17 07:37:17 +00:00
|
|
|
#nullable disable
|
|
|
|
|
2020-10-09 12:50:11 +00:00
|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.Diagnostics.Contracts;
|
|
|
|
|
|
|
|
namespace osu.Game.Rulesets.Mania.MathUtils
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Provides access to .NET4.0 unstable sorting methods.
|
|
|
|
/// </summary>
|
|
|
|
/// <remarks>
|
|
|
|
/// Source: https://referencesource.microsoft.com/#mscorlib/system/collections/generic/arraysorthelper.cs
|
2020-10-14 08:08:14 +00:00
|
|
|
/// Copyright (c) Microsoft Corporation. All rights reserved.
|
2020-10-09 12:50:11 +00:00
|
|
|
/// </remarks>
|
|
|
|
internal static class LegacySortHelper<T>
|
|
|
|
{
|
|
|
|
private const int quick_sort_depth_threshold = 32;
|
|
|
|
|
|
|
|
public static void Sort(T[] keys, IComparer<T> comparer)
|
|
|
|
{
|
2022-12-22 20:27:59 +00:00
|
|
|
ArgumentNullException.ThrowIfNull(keys);
|
2020-10-09 12:50:11 +00:00
|
|
|
|
|
|
|
if (keys.Length == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
comparer ??= Comparer<T>.Default;
|
|
|
|
depthLimitedQuickSort(keys, 0, keys.Length - 1, comparer, quick_sort_depth_threshold);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void depthLimitedQuickSort(T[] keys, int left, int right, IComparer<T> comparer, int depthLimit)
|
|
|
|
{
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (depthLimit == 0)
|
|
|
|
{
|
|
|
|
heapsort(keys, left, right, comparer);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
int i = left;
|
|
|
|
int j = right;
|
|
|
|
|
|
|
|
// pre-sort the low, middle (pivot), and high values in place.
|
|
|
|
// this improves performance in the face of already sorted data, or
|
|
|
|
// data that is made up of multiple sorted runs appended together.
|
|
|
|
int middle = i + ((j - i) >> 1);
|
|
|
|
swapIfGreater(keys, comparer, i, middle); // swap the low with the mid point
|
|
|
|
swapIfGreater(keys, comparer, i, j); // swap the low with the high
|
|
|
|
swapIfGreater(keys, comparer, middle, j); // swap the middle with the high
|
|
|
|
|
|
|
|
T x = keys[middle];
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
while (comparer.Compare(keys[i], x) < 0) i++;
|
|
|
|
while (comparer.Compare(x, keys[j]) < 0) j--;
|
|
|
|
Contract.Assert(i >= left && j <= right, "(i>=left && j<=right) Sort failed - Is your IComparer bogus?");
|
|
|
|
if (i > j) break;
|
|
|
|
|
|
|
|
if (i < j)
|
|
|
|
{
|
2021-10-27 04:09:30 +00:00
|
|
|
(keys[i], keys[j]) = (keys[j], keys[i]);
|
2020-10-09 12:50:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
i++;
|
|
|
|
j--;
|
|
|
|
} while (i <= j);
|
|
|
|
|
|
|
|
// The next iteration of the while loop is to "recursively" sort the larger half of the array and the
|
|
|
|
// following calls recrusively sort the smaller half. So we subtrack one from depthLimit here so
|
|
|
|
// both sorts see the new value.
|
|
|
|
depthLimit--;
|
|
|
|
|
|
|
|
if (j - left <= right - i)
|
|
|
|
{
|
|
|
|
if (left < j) depthLimitedQuickSort(keys, left, j, comparer, depthLimit);
|
|
|
|
left = i;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (i < right) depthLimitedQuickSort(keys, i, right, comparer, depthLimit);
|
|
|
|
right = j;
|
|
|
|
}
|
|
|
|
} while (left < right);
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void heapsort(T[] keys, int lo, int hi, IComparer<T> comparer)
|
|
|
|
{
|
|
|
|
Contract.Requires(keys != null);
|
|
|
|
Contract.Requires(comparer != null);
|
|
|
|
Contract.Requires(lo >= 0);
|
|
|
|
Contract.Requires(hi > lo);
|
|
|
|
Contract.Requires(hi < keys.Length);
|
|
|
|
|
|
|
|
int n = hi - lo + 1;
|
|
|
|
|
|
|
|
for (int i = n / 2; i >= 1; i = i - 1)
|
|
|
|
{
|
|
|
|
downHeap(keys, i, n, lo, comparer);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = n; i > 1; i = i - 1)
|
|
|
|
{
|
|
|
|
swap(keys, lo, lo + i - 1);
|
|
|
|
downHeap(keys, 1, i - 1, lo, comparer);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void downHeap(T[] keys, int i, int n, int lo, IComparer<T> comparer)
|
|
|
|
{
|
|
|
|
Contract.Requires(keys != null);
|
|
|
|
Contract.Requires(comparer != null);
|
|
|
|
Contract.Requires(lo >= 0);
|
|
|
|
Contract.Requires(lo < keys.Length);
|
|
|
|
|
|
|
|
T d = keys[lo + i - 1];
|
|
|
|
|
|
|
|
while (i <= n / 2)
|
|
|
|
{
|
2021-10-27 04:04:41 +00:00
|
|
|
int child = 2 * i;
|
2020-10-09 12:50:11 +00:00
|
|
|
|
|
|
|
if (child < n && comparer.Compare(keys[lo + child - 1], keys[lo + child]) < 0)
|
|
|
|
{
|
|
|
|
child++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(comparer.Compare(d, keys[lo + child - 1]) < 0))
|
|
|
|
break;
|
|
|
|
|
|
|
|
keys[lo + i - 1] = keys[lo + child - 1];
|
|
|
|
i = child;
|
|
|
|
}
|
|
|
|
|
|
|
|
keys[lo + i - 1] = d;
|
|
|
|
}
|
|
|
|
|
|
|
|
private static void swap(T[] a, int i, int j)
|
|
|
|
{
|
|
|
|
if (i != j)
|
2021-10-27 04:09:30 +00:00
|
|
|
(a[i], a[j]) = (a[j], a[i]);
|
2020-10-09 12:50:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
private static void swapIfGreater(T[] keys, IComparer<T> comparer, int a, int b)
|
|
|
|
{
|
|
|
|
if (a != b)
|
|
|
|
{
|
|
|
|
if (comparer.Compare(keys[a], keys[b]) > 0)
|
2021-10-27 04:09:30 +00:00
|
|
|
(keys[a], keys[b]) = (keys[b], keys[a]);
|
2020-10-09 12:50:11 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|