2019-06-24 09:29:30 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-07-10 19:57:09 +00:00
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using osu.Framework.Input.Bindings;
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2021-09-16 09:26:12 +00:00
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using osu.Framework.Input.Events;
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2018-07-10 19:57:09 +00:00
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Play
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{
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2019-06-24 09:14:48 +00:00
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public class HotkeyExitOverlay : HoldToConfirmOverlay, IKeyBindingHandler<GlobalAction>
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2018-07-10 19:57:09 +00:00
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{
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2021-09-16 09:26:12 +00:00
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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2018-07-10 19:57:09 +00:00
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{
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2021-11-18 03:35:47 +00:00
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if (e.Repeat)
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return false;
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2021-09-16 09:26:12 +00:00
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if (e.Action != GlobalAction.QuickExit) return false;
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2018-07-10 19:57:09 +00:00
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BeginConfirm();
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return true;
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}
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2021-09-16 09:26:12 +00:00
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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2018-07-10 19:57:09 +00:00
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{
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2021-09-16 09:26:12 +00:00
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if (e.Action != GlobalAction.QuickExit) return;
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2018-07-10 19:57:09 +00:00
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AbortConfirm();
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}
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}
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}
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