osu/osu.Game/Graphics/UserInterface/HoverSounds.cs

56 lines
1.4 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
2018-10-02 03:02:47 +00:00
using osu.Framework.Input.Events;
2018-04-13 09:19:50 +00:00
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Adds hover sounds to a drawable.
/// Does not draw anything.
/// </summary>
public class HoverSounds : CompositeDrawable
{
private SampleChannel sampleHover;
protected readonly HoverSampleSet SampleSet;
public HoverSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal)
{
SampleSet = sampleSet;
RelativeSizeAxes = Axes.Both;
}
2018-10-02 03:02:47 +00:00
protected override bool OnHover(HoverEvent e)
2018-04-13 09:19:50 +00:00
{
sampleHover?.Play();
2018-10-02 03:02:47 +00:00
return base.OnHover(e);
2018-04-13 09:19:50 +00:00
}
[BackgroundDependencyLoader]
2018-08-30 22:04:40 +00:00
private void load(AudioManager audio)
2018-04-13 09:19:50 +00:00
{
2018-08-30 22:04:40 +00:00
sampleHover = audio.Sample.Get($@"UI/generic-hover{SampleSet.GetDescription()}");
2018-04-13 09:19:50 +00:00
}
}
public enum HoverSampleSet
{
[Description("")]
Loud,
2019-02-28 04:31:40 +00:00
2018-04-13 09:19:50 +00:00
[Description("-soft")]
Normal,
2019-02-28 04:31:40 +00:00
2018-04-13 09:19:50 +00:00
[Description("-softer")]
Soft
}
}