osu/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Osu.Configuration;
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namespace osu.Game.Rulesets.Osu.UI
{
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public class OsuSettingsSubsection : RulesetSettingsSubsection
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{
protected override string Header => "osu!";
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public OsuSettingsSubsection(Ruleset ruleset)
: base(ruleset)
{
}
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[BackgroundDependencyLoader]
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private void load()
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{
var config = (OsuRulesetConfigManager)Config;
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Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuRulesetSetting.SnakingInSliders)
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},
new SettingsCheckbox
{
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuRulesetSetting.SnakingOutSliders)
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},
new SettingsCheckbox
{
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LabelText = "Cursor trail",
Bindable = config.GetBindable<bool>(OsuRulesetSetting.ShowCursorTrail)
},
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};
}
}
}