2019-05-31 05:40:53 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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2019-01-24 08:43:03 +00:00
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 09:19:50 +00:00
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Tests.Visual
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{
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2019-05-14 19:37:25 +00:00
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public abstract class EditorTestScene : ScreenTestScene
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2018-04-13 09:19:50 +00:00
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };
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private readonly Ruleset ruleset;
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2019-05-14 19:37:25 +00:00
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protected EditorTestScene(Ruleset ruleset)
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2018-04-13 09:19:50 +00:00
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{
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this.ruleset = ruleset;
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}
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[BackgroundDependencyLoader]
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2018-05-23 08:37:39 +00:00
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private void load()
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2018-04-13 09:19:50 +00:00
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{
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2019-05-31 05:40:53 +00:00
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Beatmap.Value = CreateWorkingBeatmap(ruleset.RulesetInfo);
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2020-02-07 07:42:56 +00:00
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}
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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2018-04-13 09:19:50 +00:00
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2020-02-07 07:42:56 +00:00
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AddStep("Load editor", () => LoadScreen(new Editor()));
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2018-04-13 09:19:50 +00:00
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}
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}
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}
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