osu/osu.Game.Tests/Visual/UserInterface/TestSceneFriendsOnlineStatusControl.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
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using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays;
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using osu.Game.Overlays.Dashboard.Friends;
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using osu.Game.Users;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFriendsOnlineStatusControl : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private FriendOnlineStreamControl control;
[SetUp]
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public void SetUp() => Schedule(() => Child = control = new FriendOnlineStreamControl
{
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Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
[Test]
public void Populate()
{
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AddStep("Populate", () => control.Populate(new List<User>
{
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new User
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{
IsOnline = true
},
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new User
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{
IsOnline = false
},
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new User
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{
IsOnline = false
}
}));
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AddAssert("3 users", () => control.Items.FirstOrDefault(item => item.Status == OnlineStatus.All)?.Count == 3);
AddAssert("1 online user", () => control.Items.FirstOrDefault(item => item.Status == OnlineStatus.Online)?.Count == 1);
AddAssert("2 offline users", () => control.Items.FirstOrDefault(item => item.Status == OnlineStatus.Offline)?.Count == 2);
}
}
}