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https://github.com/ppy/osu
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21 lines
556 B
C#
21 lines
556 B
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Performance;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.UI.ReplayAnalysis
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{
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public partial class AimPointEntry : LifetimeEntry
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{
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public Vector2 Position { get; }
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public AimPointEntry(double time, Vector2 position)
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{
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LifetimeStart = time;
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LifetimeEnd = time + 1_000;
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Position = position;
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}
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}
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}
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