2019-01-24 08:43:03 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
using System ;
using System.Collections.Generic ;
2021-01-12 08:01:40 +00:00
using System.Linq ;
2018-04-13 09:19:50 +00:00
using osu.Framework.Allocation ;
using osu.Framework.Input.Bindings ;
2021-01-11 10:47:51 +00:00
using osu.Game.Database ;
2018-04-13 09:19:50 +00:00
using osu.Game.Rulesets ;
2022-01-25 07:44:44 +00:00
using Realms ;
2018-04-13 09:19:50 +00:00
namespace osu.Game.Input.Bindings
{
/// <summary>
/// A KeyBindingInputManager with a database backing for custom overrides.
/// </summary>
/// <typeparam name="T">The type of the custom action.</typeparam>
public class DatabasedKeyBindingContainer < T > : KeyBindingContainer < T >
where T : struct
{
private readonly RulesetInfo ruleset ;
private readonly int? variant ;
2021-01-13 07:53:04 +00:00
private IDisposable realmSubscription ;
2021-01-12 08:01:40 +00:00
[Resolved]
2022-01-24 10:59:58 +00:00
private RealmAccess realm { get ; set ; }
2021-01-12 08:01:40 +00:00
2021-01-08 06:49:01 +00:00
public override IEnumerable < IKeyBinding > DefaultKeyBindings = > ruleset . CreateInstance ( ) . GetDefaultKeyBindings ( variant ? ? 0 ) ;
2018-04-13 09:19:50 +00:00
/// <summary>
/// Create a new instance.
/// </summary>
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
2019-11-17 12:48:23 +00:00
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <typeparamref name="T"/>s.</param>
2020-03-02 09:54:00 +00:00
/// <param name="matchingMode">Specify how to deal with exact <see cref="KeyCombination"/> matches.</param>
public DatabasedKeyBindingContainer ( RulesetInfo ruleset = null , int? variant = null , SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode . None , KeyCombinationMatchingMode matchingMode = KeyCombinationMatchingMode . Any )
: base ( simultaneousMode , matchingMode )
2018-04-13 09:19:50 +00:00
{
this . ruleset = ruleset ;
this . variant = variant ;
if ( ruleset ! = null & & variant = = null )
throw new InvalidOperationException ( $"{nameof(variant)} can not be null when a non-null {nameof(ruleset)} is provided." ) ;
}
2022-01-21 10:39:49 +00:00
protected override void LoadComplete ( )
{
2022-01-25 07:44:44 +00:00
realmSubscription = realm . RegisterForNotifications ( queryRealmKeyBindings , ( sender , changes , error ) = >
2022-01-23 10:50:29 +00:00
{
// The first fire of this is a bit redundant as this is being called in base.LoadComplete,
// but this is safest in case the subscription is restored after a context recycle.
2022-01-25 07:44:44 +00:00
reloadMappings ( sender . AsQueryable ( ) ) ;
2022-01-23 10:50:29 +00:00
} ) ;
2021-01-13 07:53:04 +00:00
base . LoadComplete ( ) ;
2018-04-13 09:19:50 +00:00
}
2022-01-25 07:44:44 +00:00
protected override void ReloadMappings ( ) = > reloadMappings ( queryRealmKeyBindings ( realm . Realm ) ) ;
2021-01-12 08:01:40 +00:00
2022-01-25 07:44:44 +00:00
private IQueryable < RealmKeyBinding > queryRealmKeyBindings ( Realm realm )
{
string rulesetName = ruleset ? . ShortName ;
return realm . All < RealmKeyBinding > ( )
. Where ( b = > b . RulesetName = = rulesetName & & b . Variant = = variant ) ;
2020-04-20 00:35:00 +00:00
}
2018-04-13 09:19:50 +00:00
2022-01-25 07:44:44 +00:00
private void reloadMappings ( IQueryable < RealmKeyBinding > realmKeyBindings )
2020-04-20 00:35:00 +00:00
{
2021-04-07 08:41:05 +00:00
var defaults = DefaultKeyBindings . ToList ( ) ;
2022-01-25 07:44:44 +00:00
List < RealmKeyBinding > newBindings = realmKeyBindings . Detach ( )
// this ordering is important to ensure that we read entries from the database in the order
// enforced by DefaultKeyBindings. allow for song select to handle actions that may otherwise
// have been eaten by the music controller due to query order.
. OrderBy ( b = > defaults . FindIndex ( d = > ( int ) d . Action = = b . ActionInt ) ) . ToList ( ) ;
2022-01-14 16:15:09 +00:00
// In the case no bindings were found in the database, presume this usage is for a non-databased ruleset.
// This actually should never be required and can be removed if it is ever deemed to cause a problem.
// See https://github.com/ppy/osu/issues/8805 for original reasoning, which is no longer valid as we use ShortName
// for lookups these days.
if ( newBindings . Count = = 0 )
2021-04-07 08:41:05 +00:00
KeyBindings = defaults ;
2020-04-20 00:35:00 +00:00
else
2022-01-14 16:15:09 +00:00
KeyBindings = newBindings ;
2020-04-20 00:35:00 +00:00
}
2022-01-25 07:44:44 +00:00
protected override void Dispose ( bool isDisposing )
{
base . Dispose ( isDisposing ) ;
realmSubscription ? . Dispose ( ) ;
}
2018-04-13 09:19:50 +00:00
}
}