osu/osu.Game/Overlays/Home/Friends/FriendsOnlineStatusControl.cs

27 lines
1000 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2020-03-03 15:08:51 +00:00
using System.Collections.Generic;
using System.Linq;
using osu.Game.Users;
namespace osu.Game.Overlays.Home.Friends
{
2020-03-04 20:08:58 +00:00
public class FriendsOnlineStatusControl : OverlayStreamControl<FriendsBundle>
{
2020-03-04 20:08:58 +00:00
protected override OverlayStreamItem<FriendsBundle> CreateStreamItem(FriendsBundle value) => new FriendsOnlineStatusItem(value);
2020-03-03 15:08:51 +00:00
public void Populate(List<User> users)
{
var userCount = users.Count;
var onlineUsersCount = users.Count(user => user.IsOnline);
AddItem(new FriendsBundle(FriendsOnlineStatus.All, userCount));
AddItem(new FriendsBundle(FriendsOnlineStatus.Online, onlineUsersCount));
AddItem(new FriendsBundle(FriendsOnlineStatus.Offline, userCount - onlineUsersCount));
Current.Value = Items.FirstOrDefault();
}
}
}