2021-11-16 03:11:11 +00:00
|
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
|
2022-06-17 07:37:17 +00:00
|
|
|
|
#nullable disable
|
|
|
|
|
|
2021-11-16 03:11:11 +00:00
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using osu.Framework.Allocation;
|
|
|
|
|
using osu.Framework.Graphics.Sprites;
|
|
|
|
|
using osu.Game.Online.API;
|
|
|
|
|
using osu.Game.Overlays.Notifications;
|
|
|
|
|
|
|
|
|
|
namespace osu.Game.Updater
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// An update manager that shows notifications if a newer release is detected.
|
|
|
|
|
/// This is a case where updates are handled externally by a package manager or other means, so no action is performed on clicking the notification.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public partial class NoActionUpdateManager : UpdateManager
|
|
|
|
|
{
|
|
|
|
|
private string version;
|
|
|
|
|
|
|
|
|
|
[BackgroundDependencyLoader]
|
|
|
|
|
private void load(OsuGameBase game)
|
|
|
|
|
{
|
|
|
|
|
version = game.Version;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected override async Task<bool> PerformUpdateCheck()
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
var releases = new OsuJsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
|
|
|
|
|
|
|
|
|
await releases.PerformAsync().ConfigureAwait(false);
|
|
|
|
|
|
|
|
|
|
var latest = releases.ResponseObject;
|
|
|
|
|
|
|
|
|
|
// avoid any discrepancies due to build suffixes for now.
|
|
|
|
|
// eventually we will want to support release streams and consider these.
|
|
|
|
|
version = version.Split('-').First();
|
|
|
|
|
string latestTagName = latest.TagName.Split('-').First();
|
|
|
|
|
|
|
|
|
|
if (latestTagName != version)
|
|
|
|
|
{
|
|
|
|
|
Notifications.Post(new SimpleNotification
|
|
|
|
|
{
|
|
|
|
|
Text = $"A newer release of osu! has been found ({version} → {latestTagName}).\n\n"
|
|
|
|
|
+ "Check with your package manager / provider to bring osu! up-to-date!",
|
|
|
|
|
Icon = FontAwesome.Solid.Upload,
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
catch
|
|
|
|
|
{
|
|
|
|
|
// we shouldn't crash on a web failure. or any failure for the matter.
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|