2019-01-24 08:43:03 +00:00
|
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
|
|
|
|
using System.Collections.Generic;
|
2019-03-28 10:28:13 +00:00
|
|
|
|
using System.Diagnostics;
|
2019-09-12 09:33:46 +00:00
|
|
|
|
using System.Linq;
|
2018-07-21 02:38:28 +00:00
|
|
|
|
using osu.Framework.Input.StateChanges;
|
2020-01-09 04:43:44 +00:00
|
|
|
|
using osu.Framework.Utils;
|
2018-11-28 08:20:37 +00:00
|
|
|
|
using osu.Game.Replays;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
using osu.Game.Rulesets.Replays;
|
|
|
|
|
|
|
|
|
|
namespace osu.Game.Rulesets.Catch.Replays
|
|
|
|
|
{
|
|
|
|
|
public class CatchFramedReplayInputHandler : FramedReplayInputHandler<CatchReplayFrame>
|
|
|
|
|
{
|
|
|
|
|
public CatchFramedReplayInputHandler(Replay replay)
|
|
|
|
|
: base(replay)
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2019-09-12 09:33:46 +00:00
|
|
|
|
protected override bool IsImportant(CatchReplayFrame frame) => frame.Actions.Any();
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
|
|
|
|
protected float? Position
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
2019-03-28 06:09:06 +00:00
|
|
|
|
var frame = CurrentFrame;
|
|
|
|
|
|
|
|
|
|
if (frame == null)
|
2018-04-13 09:19:50 +00:00
|
|
|
|
return null;
|
|
|
|
|
|
2019-03-28 10:28:13 +00:00
|
|
|
|
Debug.Assert(CurrentTime != null);
|
|
|
|
|
|
2019-03-28 15:35:26 +00:00
|
|
|
|
return NextFrame != null ? Interpolation.ValueAt(CurrentTime.Value, frame.Position, NextFrame.Position, frame.Time, NextFrame.Time) : frame.Position;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-07-19 02:04:33 +00:00
|
|
|
|
public override void GetPendingInputs(List<IInput> input)
|
2018-04-13 09:19:50 +00:00
|
|
|
|
{
|
2020-07-19 02:04:33 +00:00
|
|
|
|
if (!Position.HasValue) return;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2020-07-19 02:04:33 +00:00
|
|
|
|
input.Add(new CatchReplayState
|
2018-04-13 09:19:50 +00:00
|
|
|
|
{
|
2020-07-19 02:04:33 +00:00
|
|
|
|
PressedActions = CurrentFrame?.Actions ?? new List<CatchAction>(),
|
|
|
|
|
CatcherX = Position.Value
|
|
|
|
|
});
|
2018-04-13 09:19:50 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public class CatchReplayState : ReplayState<CatchAction>
|
|
|
|
|
{
|
|
|
|
|
public float? CatcherX { get; set; }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|