osu/osu.Game/Screens/OnlinePlay/Multiplayer/Match/DrawableMultiplayerRoom.cs

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2021-08-18 06:12:16 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{
public class DrawableMultiplayerRoom : DrawableRoom
{
public Action OnEdit;
[Resolved]
private IAPIProvider api { get; set; }
private readonly IBindable<User> host = new Bindable<User>();
private Drawable editButton;
public DrawableMultiplayerRoom(Room room)
: base(room)
{
host.BindTo(room.Host);
}
[BackgroundDependencyLoader]
private void load()
{
ButtonsContainer.Add(editButton = new PurpleTriangleButton
{
RelativeSizeAxes = Axes.Y,
Size = new Vector2(100, 1),
Text = "Edit",
Action = () => OnEdit?.Invoke()
});
}
protected override void LoadComplete()
{
base.LoadComplete();
host.BindValueChanged(h => editButton.Alpha = h.NewValue?.Equals(api.LocalUser.Value) == true ? 1 : 0, true);
}
protected override bool ShouldBeConsideredForInput(Drawable child) => true;
}
}