osu/osu.Game.Rulesets.Osu.Tests/Editor/Checks/CheckOsuAbnormalDifficultyS...

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Edit.Checks;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit;
using osu.Game.Tests.Beatmaps;
using System.Linq;
namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
{
[TestFixture]
public class CheckOsuAbnormalDifficultySettingsTest
{
private CheckOsuAbnormalDifficultySettings check = null!;
private IBeatmap beatmap = new Beatmap<HitObject>();
[SetUp]
public void Setup()
{
check = new CheckOsuAbnormalDifficultySettings();
beatmap.Difficulty = new BeatmapDifficulty()
{
ApproachRate = 5,
CircleSize = 5,
DrainRate = 5,
OverallDifficulty = 5,
};
}
[Test]
public void TestNormalSettings()
{
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(0));
}
[Test]
public void TestApproachRateTwoDecimals()
{
beatmap.Difficulty.ApproachRate = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestCircleSizeTwoDecimals()
{
beatmap.Difficulty.CircleSize = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestDrainRateTwoDecimals()
{
beatmap.Difficulty.DrainRate = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestOverallDifficultyTwoDecimals()
{
beatmap.Difficulty.OverallDifficulty = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestApproachRateUnder()
{
beatmap.Difficulty.ApproachRate = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestCircleSizeUnder()
{
beatmap.Difficulty.CircleSize = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateUnder()
{
beatmap.Difficulty.DrainRate = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestOverallDifficultyUnder()
{
beatmap.Difficulty.OverallDifficulty = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestApproachRateOver()
{
beatmap.Difficulty.ApproachRate = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestCircleSizeOver()
{
beatmap.Difficulty.CircleSize = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateOver()
{
beatmap.Difficulty.DrainRate = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestOverallDifficultyOver()
{
beatmap.Difficulty.OverallDifficulty = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
private BeatmapVerifierContext getContext()
{
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
}
}
}