mirror of
https://github.com/ppy/osu
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104 lines
3.3 KiB
C#
104 lines
3.3 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneOsuPopover : OsuGridTestScene
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{
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public TestSceneOsuPopover()
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: base(1, 2)
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{
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Cell(0, 0).Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = @"No OverlayColourProvider",
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Font = OsuFont.Default.With(size: 40)
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},
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new TriangleButtonWithPopover()
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}
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};
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Cell(0, 1).Child = new ColourProvidingContainer(OverlayColourScheme.Orange)
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{
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RelativeSizeAxes = Axes.Both,
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Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = @"With OverlayColourProvider (orange)",
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Font = OsuFont.Default.With(size: 40)
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},
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new TriangleButtonWithPopover()
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}
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}
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};
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}
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private class TriangleButtonWithPopover : TriangleButton, IHasPopover
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{
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public TriangleButtonWithPopover()
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{
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Width = 100;
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Height = 30;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Text = @"open";
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Action = this.ShowPopover;
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}
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public Popover GetPopover() => new OsuPopover
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{
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = @"sample text"
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},
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new OsuTextBox
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{
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Width = 150,
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Height = 30
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}
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}
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}
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};
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}
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private class ColourProvidingContainer : Container
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{
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[Cached]
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private OverlayColourProvider provider { get; }
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public ColourProvidingContainer(OverlayColourScheme colourScheme)
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{
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provider = new OverlayColourProvider(colourScheme);
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}
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}
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}
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}
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