osu/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs

33 lines
949 B
C#
Raw Normal View History

2019-09-06 06:24:00 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Scoring
{
public class TaikoHitWindows : HitWindows
{
private static readonly DifficultyRange[] taiko_ranges =
{
new DifficultyRange(HitResult.Great, 50, 35, 20),
2020-09-29 08:16:55 +00:00
new DifficultyRange(HitResult.Ok, 120, 80, 50),
2019-09-06 06:24:00 +00:00
new DifficultyRange(HitResult.Miss, 135, 95, 70),
};
2019-09-06 06:37:20 +00:00
public override bool IsHitResultAllowed(HitResult result)
{
switch (result)
{
case HitResult.Great:
2020-09-29 08:16:55 +00:00
case HitResult.Ok:
2019-09-06 06:37:20 +00:00
case HitResult.Miss:
return true;
}
return false;
}
2019-09-06 06:24:00 +00:00
protected override DifficultyRange[] GetRanges() => taiko_ranges;
}
}