mirror of https://github.com/ppy/osu
17 lines
372 B
C#
17 lines
372 B
C#
|
using osu.Game.Beatmaps;
|
|||
|
using osu.Game.Modes.Mania.Objects;
|
|||
|
|
|||
|
namespace osu.Game.Modes.Mania.Beatmaps
|
|||
|
{
|
|||
|
internal class ManiaBeatmapProcessor : IBeatmapProcessor<ManiaBaseHit>
|
|||
|
{
|
|||
|
public void PostProcess(Beatmap<ManiaBaseHit> beatmap)
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
public void SetDefaults(ManiaBaseHit hitObject)
|
|||
|
{
|
|||
|
}
|
|||
|
}
|
|||
|
}
|