osu/osu.Game/Collections/CollectionToggleMenuItem.cs

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using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Collections
{
public class CollectionToggleMenuItem : ToggleMenuItem
{
public CollectionToggleMenuItem(BeatmapCollection collection, IBeatmapInfo beatmap)
: base(collection.Name.Value, MenuItemType.Standard, s =>
{
if (s)
collection.BeatmapHashes.Add(beatmap.MD5Hash);
else
collection.BeatmapHashes.Remove(beatmap.MD5Hash);
})
{
State.Value = collection.BeatmapHashes.Contains(beatmap.MD5Hash);
}
}
}