osu/osu.Game/GameModes/Menu/Intro.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.GameModes;
using osu.Game.GameModes.Backgrounds;
namespace osu.Game.GameModes.Menu
{
class Intro : OsuGameMode
{
protected override BackgroundMode CreateBackground() => new BackgroundModeEmpty();
public override void Load()
{
base.Load();
AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
welcome.Play();
AudioTrack bgm = Game.Audio.Track.Get(@"circles");
bgm.Looping = true;
Game.Scheduler.AddDelayed(delegate
{
bgm.Start();
}, 600);
Game.Scheduler.AddDelayed(delegate
{
Push(new MainMenu());
}, 2900);
}
}
}