osu/osu.Game/Beatmaps/BeatmapStoreWorkingBeatmap.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps.Formats;
namespace osu.Game.Beatmaps
{
internal class BeatmapStoreWorkingBeatmap : WorkingBeatmap
{
private readonly Func<IResourceStore<byte[]>> getStore;
public BeatmapStoreWorkingBeatmap(Func<IResourceStore<byte[]>> getStore, BeatmapInfo beatmapInfo)
: base(beatmapInfo)
{
this.getStore = getStore;
}
protected override Beatmap GetBeatmap()
{
try
{
Beatmap beatmap;
BeatmapDecoder decoder;
using (var stream = new StreamReader(getStore().GetStream(BeatmapInfo.Path)))
{
decoder = BeatmapDecoder.GetDecoder(stream);
beatmap = decoder.Decode(stream);
}
if (beatmap == null || BeatmapSetInfo.StoryboardFile == null)
return beatmap;
using (var stream = new StreamReader(getStore().GetStream(BeatmapSetInfo.StoryboardFile)))
decoder.Decode(stream, beatmap);
return beatmap;
}
catch { return null; }
}
protected override Texture GetBackground()
{
if (Metadata?.BackgroundFile == null)
return null;
try
{
return new TextureStore(new RawTextureLoaderStore(getStore()), false).Get(Metadata.BackgroundFile);
}
catch { return null; }
}
protected override Track GetTrack()
{
try
{
var trackData = getStore().GetStream(Metadata.AudioFile);
return trackData == null ? null : new TrackBass(trackData);
}
catch { return new TrackVirtual(); }
}
}
}