osu/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Settings
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{
[TestFixture]
public class TestSceneSettingsPanel : OsuTestScene
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{
private SettingsPanel settings;
private DialogOverlay dialogOverlay;
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[SetUpSteps]
public void SetUpSteps()
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{
AddStep("create settings", () =>
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{
settings?.Expire();
Add(settings = new SettingsOverlay
{
State = { Value = Visibility.Visible }
});
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});
}
[Test]
public void ToggleVisibility()
{
AddWaitStep("wait some", 5);
AddToggleStep("toggle editor visibility", visible => settings.ToggleVisibility());
}
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[BackgroundDependencyLoader]
private void load()
{
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
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Dependencies.Cache(dialogOverlay);
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}
}
}