osu/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public partial class DrawableSpinnerTick : DrawableOsuHitObject
{
public override bool DisplayResult => false;
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protected DrawableSpinner DrawableSpinner => (DrawableSpinner)ParentHitObject;
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public DrawableSpinnerTick()
: this(null)
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{
}
public DrawableSpinnerTick(SpinnerTick spinnerTick)
: base(spinnerTick)
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
protected override void OnApply()
{
base.OnApply();
// the tick can be theoretically judged at any point in the spinner's duration,
// so it must be alive throughout the spinner's entire lifetime.
// this mostly matters for correct sample playback.
LifetimeStart = DrawableSpinner.HitObject.StartTime;
}
/// <summary>
/// Apply a judgement result.
/// </summary>
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/// <param name="hit">Whether this tick was reached.</param>
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internal void TriggerResult(bool hit) => ApplyResult(r => r.Type = hit ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
}