osu/osu.Game.Tests/Visual/Editing/TestScenePreviewTime.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

36 lines
1.5 KiB
C#
Raw Normal View History

2022-12-15 16:35:54 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
2022-12-15 16:35:54 +00:00
using NUnit.Framework;
using osu.Framework.Testing;
2022-12-15 16:35:54 +00:00
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
2022-12-15 16:35:54 +00:00
namespace osu.Game.Tests.Visual.Editing
{
public partial class TestScenePreviewTime : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
[Test]
public void TestSceneSetPreviewTimingPoint()
2022-12-15 16:35:54 +00:00
{
AddStep("seek to 1000", () => EditorClock.Seek(1000));
AddAssert("time is 1000", () => EditorClock.CurrentTime == 1000);
2023-01-01 17:48:56 +00:00
AddStep("set current time as preview point", () => Editor.SetPreviewPointToCurrentTime());
2022-12-15 16:35:54 +00:00
AddAssert("preview time is 1000", () => EditorBeatmap.PreviewTime.Value == 1000);
}
[Test]
public void TestScenePreviewTimeline()
{
AddStep("set preview time to -1", () => EditorBeatmap.PreviewTime.Value = -1);
AddAssert("preview time line should not show", () => !Editor.ChildrenOfType<PreviewTimePart>().Single().Children.Any());
AddStep("set preview time to 1000", () => EditorBeatmap.PreviewTime.Value = 1000);
2024-07-12 07:28:31 +00:00
AddAssert("preview time line should show", () => Editor.ChildrenOfType<PreviewTimePart>().Single().Children.Single().Alpha, () => Is.GreaterThan(0));
}
2022-12-15 16:35:54 +00:00
}
}