osu/osu.Game/Overlays/Pause/ResumeButton.cs

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using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Pause
{
public class ResumeButton : PauseButton
{
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
ButtonColour = colours.Green;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
}
public ResumeButton()
{
Text = @"Continue";
}
}
}