2017-02-07 04:59:30 +00:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-09-02 09:44:02 +00:00
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2017-05-23 04:55:18 +00:00
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using osu.Game.Beatmaps.ControlPoints;
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2017-05-03 03:53:45 +00:00
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using osu.Game.Database;
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using osu.Game.Rulesets.Mania.Judgements;
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2017-04-18 07:05:58 +00:00
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namespace osu.Game.Rulesets.Mania.Objects
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{
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2017-05-09 11:55:20 +00:00
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/// <summary>
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/// Represents a hit object which has a single hit press.
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/// </summary>
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2017-05-03 03:44:19 +00:00
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public class Note : ManiaHitObject
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{
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2017-05-09 11:55:20 +00:00
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/// <summary>
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/// The key-press hit window for this note.
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/// </summary>
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2017-05-22 05:11:14 +00:00
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public HitWindows HitWindows { get; protected set; } = new HitWindows();
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2017-05-03 03:53:45 +00:00
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2017-05-23 04:55:18 +00:00
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public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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2017-05-03 03:53:45 +00:00
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{
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base.ApplyDefaults(controlPointInfo, difficulty);
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2017-05-03 03:53:45 +00:00
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HitWindows = new HitWindows(difficulty.OverallDifficulty);
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}
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2016-09-02 09:44:02 +00:00
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}
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}
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