2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-10-03 05:35:26 +00:00
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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2019-09-27 09:01:55 +00:00
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using osu.Framework.Graphics.Containers;
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2018-10-03 05:35:26 +00:00
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
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2018-11-20 07:51:59 +00:00
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using osuTK;
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2018-10-03 05:35:26 +00:00
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2018-11-07 07:08:56 +00:00
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
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{
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public class HitCirclePiece : CompositeDrawable
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{
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private readonly HitCircle hitCircle;
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2018-10-26 04:51:03 +00:00
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public HitCirclePiece(HitCircle hitCircle)
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{
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this.hitCircle = hitCircle;
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Origin = Anchor.Centre;
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2019-07-18 06:59:22 +00:00
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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2018-10-03 05:35:26 +00:00
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Scale = new Vector2(hitCircle.Scale);
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CornerRadius = Size.X / 2;
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2018-10-25 09:16:25 +00:00
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InternalChild = new RingPiece();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = colours.Yellow;
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2019-09-27 09:00:24 +00:00
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}
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protected override void Update()
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{
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base.Update();
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2019-09-27 09:00:24 +00:00
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UpdatePosition();
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Scale = new Vector2(hitCircle.Scale);
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2018-10-03 05:35:26 +00:00
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}
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2018-10-03 07:27:26 +00:00
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2018-10-25 09:16:25 +00:00
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protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition;
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2018-10-03 05:35:26 +00:00
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}
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}
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