2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 09:19:50 +00:00
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2018-08-15 00:12:29 +00:00
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using System;
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2018-04-13 09:19:50 +00:00
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using osu.Game.Rulesets.Objects.Types;
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2018-11-29 15:05:13 +00:00
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using osu.Game.Rulesets.Judgements;
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2019-09-06 06:24:00 +00:00
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using osu.Game.Rulesets.Scoring;
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2018-11-29 15:05:13 +00:00
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using osu.Game.Rulesets.Taiko.Judgements;
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2018-04-13 09:19:50 +00:00
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namespace osu.Game.Rulesets.Taiko.Objects
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{
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public class Swell : TaikoHitObject, IHasEndTime
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{
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public double EndTime => StartTime + Duration;
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public double Duration { get; set; }
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/// <summary>
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/// The number of hits required to complete the swell successfully.
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/// </summary>
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public int RequiredHits = 10;
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2018-08-03 07:35:29 +00:00
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2019-02-28 04:31:40 +00:00
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public override bool IsStrong
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{
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set => throw new NotSupportedException($"{nameof(Swell)} cannot be a strong hitobject.");
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}
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2018-08-15 00:12:29 +00:00
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2018-08-03 07:35:29 +00:00
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protected override void CreateNestedHitObjects()
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{
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base.CreateNestedHitObjects();
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for (int i = 0; i < RequiredHits; i++)
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AddNested(new SwellTick());
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}
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2018-12-06 08:09:42 +00:00
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public override Judgement CreateJudgement() => new TaikoSwellJudgement();
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2019-09-02 07:10:30 +00:00
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2019-10-09 10:08:31 +00:00
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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2018-04-13 09:19:50 +00:00
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}
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}
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