osu/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneOpenEditorTimestam...

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public partial class TestSceneOpenEditorTimestampInOsu : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
private void addStepClickLink(string timestamp, string step = "", bool displayTimestamp = true)
{
AddStep(displayTimestamp ? $"{step} {timestamp}" : step, () => Editor.HandleTimestamp(timestamp));
AddUntilStep("wait for seek", () => EditorClock.SeekingOrStopped.Value);
}
private void addReset()
{
addStepClickLink("00:00:000", "reset", false);
}
private bool checkSnapAndSelectCombo(double startTime, params int[] comboNumbers)
{
bool checkCombos = comboNumbers.Any()
? hasCombosInOrder(EditorBeatmap.SelectedHitObjects, comboNumbers)
: !EditorBeatmap.SelectedHitObjects.Any();
return EditorClock.CurrentTime == startTime
&& EditorBeatmap.SelectedHitObjects.Count == comboNumbers.Length
&& checkCombos;
}
private bool hasCombosInOrder(IEnumerable<HitObject> selected, params int[] comboNumbers)
{
List<HitObject> hitObjects = selected.ToList();
if (hitObjects.Count != comboNumbers.Length)
return false;
return !hitObjects.Select(x => (OsuHitObject)x)
.Where((x, i) => x.IndexInCurrentCombo + 1 != comboNumbers[i])
.Any();
}
[Test]
public void TestNormalSelection()
{
addStepClickLink("00:02:170 (1,2,3)");
AddAssert("snap and select 1-2-3", () => checkSnapAndSelectCombo(2_170, 1, 2, 3));
addReset();
addStepClickLink("00:04:748 (2,3,4,1,2)");
AddAssert("snap and select 2-3-4-1-2", () => checkSnapAndSelectCombo(4_748, 2, 3, 4, 1, 2));
addReset();
addStepClickLink("00:02:170 (1,1,1)");
AddAssert("snap and select 1-1-1", () => checkSnapAndSelectCombo(2_170, 1, 1, 1));
addReset();
addStepClickLink("00:02:873 (2,2,2,2)");
AddAssert("snap and select 2-2-2-2", () => checkSnapAndSelectCombo(2_873, 2, 2, 2, 2));
}
[Test]
public void TestUnusualSelection()
{
HitObject firstObject = null!;
addStepClickLink("00:00:000 (1,2,3)", "invalid offset");
AddAssert("snap to next, select 1-2-3", () =>
{
firstObject = EditorBeatmap.HitObjects.First();
return checkSnapAndSelectCombo(firstObject.StartTime, 1, 2, 3);
});
addReset();
addStepClickLink("00:00:956 (2,3,4)", "invalid offset");
AddAssert("snap to next, select 2-3-4", () => checkSnapAndSelectCombo(firstObject.StartTime, 2, 3, 4));
addReset();
addStepClickLink("00:00:000 (0)", "invalid offset");
AddAssert("snap and select 1", () => checkSnapAndSelectCombo(firstObject.StartTime, 1));
addReset();
addStepClickLink("00:00:000 (1)", "invalid offset");
AddAssert("snap and select 1", () => checkSnapAndSelectCombo(firstObject.StartTime, 1));
addReset();
addStepClickLink("00:00:000 (2)", "invalid offset");
AddAssert("snap and select 1", () => checkSnapAndSelectCombo(firstObject.StartTime, 1));
addReset();
addStepClickLink("00:00:000 (2,3)", "invalid offset");
AddAssert("snap to 1, select 2-3", () => checkSnapAndSelectCombo(firstObject.StartTime, 2, 3));
addReset();
addStepClickLink("00:00:956 (956|1,956|2)", "mania link");
AddAssert("snap to next, select none", () => checkSnapAndSelectCombo(firstObject.StartTime));
addReset();
addStepClickLink("00:00:000 (0|1)", "mania link");
AddAssert("snap to 1, select none", () => checkSnapAndSelectCombo(firstObject.StartTime));
}
}
}