osu/osu.Game/Overlays/Options/Audio/VolumeOptions.cs

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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Audio
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{
public class VolumeOptions : OptionsSubsection
{
protected override string Header => "Volume";
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public VolumeOptions()
{
Children = new Drawable[]
{
new SpriteText { Text = "Master: TODO slider" },
new SpriteText { Text = "Music: TODO slider" },
new SpriteText { Text = "Effect: TODO slider" },
new BasicCheckBox { LabelText = "Ignore beatmap hitsounds" }
};
}
}
}