2024-03-20 18:52:16 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks.Components;
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using osu.Game.Rulesets.Mania.Edit.Checks;
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namespace osu.Game.Rulesets.Mania.Edit
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{
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public class ManiaBeatmapVerifier : IBeatmapVerifier
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{
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private readonly List<ICheck> checks = new List<ICheck>
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{
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2024-03-22 17:48:22 +00:00
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// Settings
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2024-03-20 18:52:16 +00:00
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new CheckKeyCount(),
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2024-03-22 17:48:22 +00:00
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new CheckManiaAbnormalDifficultySettings(),
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2024-03-20 18:52:16 +00:00
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};
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
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{
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return checks.SelectMany(check => check.Run(context));
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}
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}
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}
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