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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Online.Spectator
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{
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[Serializable]
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public class FrameHeader
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{
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/// <summary>
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/// The current accuracy of the score.
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/// </summary>
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public double Accuracy { get; set; }
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/// <summary>
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/// The current combo of the score.
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/// </summary>
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public int Combo { get; set; }
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/// <summary>
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/// The maximum combo achieved up to the current point in time.
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/// </summary>
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public int MaxCombo { get; set; }
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/// <summary>
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/// Cumulative hit statistics.
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/// </summary>
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public Dictionary<HitResult, int> Statistics { get; set; }
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/// <summary>
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/// The time at which this frame was received by the server.
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/// </summary>
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public DateTimeOffset ReceivedTime { get; set; }
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/// <summary>
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/// Construct header summary information from a point-in-time reference to a score which is actively being played.
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/// </summary>
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/// <param name="score">The score for reference.</param>
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public FrameHeader(ScoreInfo score)
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{
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Combo = score.Combo;
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MaxCombo = score.MaxCombo;
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Accuracy = score.Accuracy;
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// copy for safety
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Statistics = new Dictionary<HitResult, int>(score.Statistics);
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}
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[JsonConstructor]
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public FrameHeader(int combo, int maxCombo, double accuracy, Dictionary<HitResult, int> statistics, DateTimeOffset receivedTime)
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{
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Combo = combo;
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MaxCombo = maxCombo;
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Accuracy = accuracy;
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Statistics = statistics;
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ReceivedTime = receivedTime;
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}
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}
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}
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