osu/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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/// <summary>
/// Text that is shown as judgement when a hit object is hit or missed.
/// </summary>
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public class DrawableTaikoJudgement : DrawableJudgement
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{
protected override void ApplyHitAnimations()
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{
this.MoveToY(-100, 500);
base.ApplyHitAnimations();
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}
protected override Drawable CreateDefaultJudgement(HitResult result) => new TaikoJudgementPiece(result);
private class TaikoJudgementPiece : DefaultJudgementPiece
{
public TaikoJudgementPiece(HitResult result)
: base(result)
{
}
public override void PlayAnimation()
{
if (Result != HitResult.Miss)
{
JudgementText.ScaleTo(0.9f);
JudgementText.ScaleTo(1, 500, Easing.OutElastic);
}
base.PlayAnimation();
}
}
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}
}