2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 09:19:50 +00:00
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2018-11-20 07:51:59 +00:00
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using osuTK;
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using osuTK.Graphics;
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2018-04-13 09:19:50 +00:00
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using osu.Framework.Graphics;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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namespace osu.Game.Storyboards
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{
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public delegate CommandTimeline<T> CommandTimelineSelector<T>(CommandTimelineGroup commandTimelineGroup);
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public class CommandTimelineGroup
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{
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public CommandTimeline<float> X = new CommandTimeline<float>();
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public CommandTimeline<float> Y = new CommandTimeline<float>();
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public CommandTimeline<Vector2> Scale = new CommandTimeline<Vector2>();
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public CommandTimeline<float> Rotation = new CommandTimeline<float>();
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public CommandTimeline<Color4> Colour = new CommandTimeline<Color4>();
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public CommandTimeline<float> Alpha = new CommandTimeline<float>();
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public CommandTimeline<BlendingMode> BlendingMode = new CommandTimeline<BlendingMode>();
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public CommandTimeline<bool> FlipH = new CommandTimeline<bool>();
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public CommandTimeline<bool> FlipV = new CommandTimeline<bool>();
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[JsonIgnore]
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public IEnumerable<ICommandTimeline> Timelines
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{
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get
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{
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yield return X;
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yield return Y;
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yield return Scale;
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yield return Rotation;
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yield return Colour;
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yield return Alpha;
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yield return BlendingMode;
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yield return FlipH;
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yield return FlipV;
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}
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}
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[JsonIgnore]
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public double CommandsStartTime => Timelines.Where(t => t.HasCommands).Min(t => t.StartTime);
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[JsonIgnore]
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public double CommandsEndTime => Timelines.Where(t => t.HasCommands).Max(t => t.EndTime);
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[JsonIgnore]
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public double CommandsDuration => CommandsEndTime - CommandsStartTime;
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[JsonIgnore]
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public virtual double StartTime => CommandsStartTime;
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[JsonIgnore]
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public virtual double EndTime => CommandsEndTime;
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[JsonIgnore]
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public double Duration => EndTime - StartTime;
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[JsonIgnore]
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public bool HasCommands => Timelines.Any(t => t.HasCommands);
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public virtual IEnumerable<CommandTimeline<T>.TypedCommand> GetCommands<T>(CommandTimelineSelector<T> timelineSelector, double offset = 0)
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{
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if (offset != 0)
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return timelineSelector(this).Commands.Select(command =>
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new CommandTimeline<T>.TypedCommand
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{
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Easing = command.Easing,
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StartTime = offset + command.StartTime,
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EndTime = offset + command.EndTime,
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StartValue = command.StartValue,
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EndValue = command.EndValue,
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});
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return timelineSelector(this).Commands;
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}
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}
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}
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