mirror of https://github.com/ppy/osu
52 lines
1.4 KiB
C#
52 lines
1.4 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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namespace osu.Game.Overlays.FirstRunSetup
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{
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public abstract class FirstRunSetupScreen : Screen
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{
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[Resolved]
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protected FirstRunSetupOverlay Overlay { get; private set; }
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protected Container Content { get; private set; }
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protected FirstRunSetupScreen()
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{
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InternalChildren = new Drawable[]
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{
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Content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(20),
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},
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};
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}
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protected override bool OnClick(ClickEvent e) => true;
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
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this.FadeOut().Delay(200).FadeIn(200);
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}
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public override void OnResuming(IScreen last)
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{
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base.OnResuming(last);
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this.FadeIn(200);
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}
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public override void OnSuspending(IScreen next)
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{
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base.OnSuspending(next);
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this.FadeOut(200);
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}
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}
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}
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