osu/osu.Game/Screens/Play/HUD/IAccuracyCounter.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
namespace osu.Game.Screens.Play.HUD
{
/// <summary>
/// An interface providing a set of methods to update a accuracy counter.
/// </summary>
public interface IAccuracyCounter : IDrawable
{
/// <summary>
/// The current accuracy to be displayed.
/// </summary>
Bindable<double> Current { get; }
}
}