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https://github.com/ppy/osu
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29 lines
1.0 KiB
C#
29 lines
1.0 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Testing;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Tournament.Tests
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{
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public abstract class TournamentTestScene : OsuTestScene
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{
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protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
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public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
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{
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private TestSceneTestRunner.TestRunner runner;
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protected override void LoadAsyncComplete()
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{
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// this has to be run here rather than LoadComplete because
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// TestScene.cs is checking the IsLoaded state (on another thread) and expects
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// the runner to be loaded at that point.
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Add(runner = new TestSceneTestRunner.TestRunner());
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}
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public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
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}
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}
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}
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