osu/osu.Game.Rulesets.Taiko/Skinning/LegacyDrumRoll.cs

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2020-04-15 08:50:57 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Taiko.Skinning
{
public class LegacyDrumRoll : Container, IHasAccentColour
{
protected override Container<Drawable> Content => content;
private Container content;
private LegacyCirclePiece headCircle;
private Sprite body;
private Sprite end;
public LegacyDrumRoll()
{
RelativeSizeAxes = Axes.Y;
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
InternalChildren = new Drawable[]
{
content = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
headCircle = new LegacyCirclePiece
{
Depth = float.MinValue,
RelativeSizeAxes = Axes.Y,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
body = new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = skin.GetTexture("taiko-roll-middle"),
},
end = new Sprite
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both,
Texture = skin.GetTexture("taiko-roll-end"),
FillMode = FillMode.Fit,
},
},
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateAccentColour();
}
protected override void Update()
{
base.Update();
var padding = Content.DrawHeight * Content.Width / 2;
Content.Padding = new MarginPadding
{
Left = padding,
Right = padding,
};
Width = Parent.DrawSize.X + DrawHeight;
}
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
if (value == accentColour)
return;
accentColour = value;
if (IsLoaded)
updateAccentColour();
}
}
private void updateAccentColour()
{
headCircle.AccentColour = accentColour;
body.Colour = accentColour;
end.Colour = accentColour;
}
}
}