mirror of https://github.com/ppy/osu
111 lines
3.1 KiB
C#
111 lines
3.1 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Taiko.Skinning
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{
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public class LegacyDrumRoll : Container, IHasAccentColour
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{
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protected override Container<Drawable> Content => content;
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private Container content;
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private LegacyCirclePiece headCircle;
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private Sprite body;
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private Sprite end;
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public LegacyDrumRoll()
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{
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RelativeSizeAxes = Axes.Y;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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InternalChildren = new Drawable[]
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{
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content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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headCircle = new LegacyCirclePiece
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{
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Depth = float.MinValue,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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},
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body = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = skin.GetTexture("taiko-roll-middle"),
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},
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end = new Sprite
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Texture = skin.GetTexture("taiko-roll-end"),
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FillMode = FillMode.Fit,
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},
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},
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateAccentColour();
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}
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protected override void Update()
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{
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base.Update();
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var padding = Content.DrawHeight * Content.Width / 2;
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Content.Padding = new MarginPadding
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{
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Left = padding,
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Right = padding,
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};
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Width = Parent.DrawSize.X + DrawHeight;
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}
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private Color4 accentColour;
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public Color4 AccentColour
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{
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get => accentColour;
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set
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{
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if (value == accentColour)
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return;
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accentColour = value;
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if (IsLoaded)
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updateAccentColour();
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}
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}
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private void updateAccentColour()
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{
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headCircle.AccentColour = accentColour;
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body.Colour = accentColour;
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end.Colour = accentColour;
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}
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}
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}
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