osu/osu.Game/Rulesets/Mods/ModRateAdjust.cs

28 lines
893 B
C#
Raw Normal View History

2019-03-12 09:14:41 +00:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Audio;
2019-03-12 09:14:41 +00:00
namespace osu.Game.Rulesets.Mods
{
public abstract class ModRateAdjust : Mod, IApplicableToAudio
2019-03-12 09:14:41 +00:00
{
public abstract BindableNumber<double> SpeedChange { get; }
2019-03-12 09:14:41 +00:00
public virtual void ApplyToTrack(ITrack track)
2019-03-12 09:14:41 +00:00
{
2020-08-11 16:41:21 +00:00
track.AddAdjustment(AdjustableProperty.Tempo, SpeedChange);
2019-03-12 09:14:41 +00:00
}
public virtual void ApplyToSample(DrawableSample sample)
{
sample.AddAdjustment(AdjustableProperty.Frequency, SpeedChange);
}
public override string SettingDescription => SpeedChange.IsDefault ? string.Empty : $"{SpeedChange.Value:N2}x";
2019-03-12 09:14:41 +00:00
}
}