2017-02-07 04:59:30 +00:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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2017-01-30 12:04:39 +00:00
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using osu.Framework.Audio;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Pause
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{
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public class RetryButton : PauseButton
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{
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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ButtonColour = colours.YellowDark;
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SampleHover = audio.Sample.Get(@"Menu/menuclick");
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SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
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}
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public RetryButton()
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{
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Text = @"Retry";
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}
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}
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}
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