osu/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Skinning.Default;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
{
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public partial class EditBodyPiece : DefaultBodyPiece
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{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
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AccentColour.Value = colours.Yellow;
Background.Alpha = 0.5f;
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}
protected override Drawable CreateForeground() => base.CreateForeground().With(d => d.Alpha = 0);
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}
}