osu/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania
{
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public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
{
public readonly int TargetColumn;
public ManiaSkinComponent(ManiaSkinComponents component, int targetColumn)
: base(component)
{
TargetColumn = targetColumn;
}
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLower();
}
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public enum ManiaSkinComponents
{
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ColumnBackground,
HitTarget,
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KeyArea,
Note,
HoldNoteHead,
HoldNoteTail,
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HoldNoteBody,
HitExplosion
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}
}