osu/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Diagnostics;
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using System.Linq;
using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
using osu.Framework.Logging;
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using osu.Framework.Screens;
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using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Multi.Play
{
public class TimeshiftPlayer : Player
{
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public Action Exited;
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[Resolved(typeof(Room), nameof(Room.RoomID))]
private Bindable<int?> roomId { get; set; }
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private readonly PlaylistItem playlistItem;
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[Resolved]
private IAPIProvider api { get; set; }
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[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
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public TimeshiftPlayer(PlaylistItem playlistItem)
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{
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this.playlistItem = playlistItem;
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}
private int? token;
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[BackgroundDependencyLoader]
private void load()
{
token = null;
bool failed = false;
// Sanity checks to ensure that TimeshiftPlayer matches the settings for the current PlaylistItem
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.OnlineBeatmapID)
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
if (ruleset.Value.ID != playlistItem.Ruleset.ID)
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
if (!playlistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
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var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID);
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req.Success += r => token = r.ID;
req.Failure += e =>
{
failed = true;
Logger.Error(e, "Failed to retrieve a score submission token.");
Schedule(() =>
{
ValidForResume = false;
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this.Exit();
});
};
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api.Queue(req);
while (!failed && !token.HasValue)
Thread.Sleep(1000);
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}
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public override bool OnExiting(IScreen next)
{
if (base.OnExiting(next))
return true;
Exited?.Invoke();
return false;
}
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protected override ScoreInfo CreateScore()
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{
submitScore();
return base.CreateScore();
}
private void submitScore()
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{
var score = base.CreateScore();
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score.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore());
Debug.Assert(token != null);
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var request = new SubmitRoomScoreRequest(token.Value, roomId.Value ?? 0, playlistItem.ID, score);
request.Failure += e => Logger.Error(e, "Failed to submit score");
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api.Queue(request);
}
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protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Exited = null;
}
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protected override Results CreateResults(ScoreInfo score) => new MatchResults(score);
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}
}