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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System ;
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using System.Linq ;
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using System.Threading ;
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using System.Threading.Tasks ;
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using osu.Framework.Allocation ;
using osu.Framework.Bindables ;
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using osu.Framework.Graphics ;
using osu.Framework.Graphics.Containers ;
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using osu.Framework.Input.Events ;
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using osu.Game.Beatmaps ;
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using osu.Game.Graphics.UserInterface ;
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using osu.Game.Online.Placeholders ;
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using osu.Game.Rulesets.Mods ;
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using osu.Game.Scoring ;
using osuTK ;
namespace osu.Game.Screens.Ranking.Statistics
{
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public class StatisticsPanel : VisibilityContainer
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{
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public const float SIDE_PADDING = 30 ;
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public readonly Bindable < ScoreInfo > Score = new Bindable < ScoreInfo > ( ) ;
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protected override bool StartHidden = > true ;
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[Resolved]
private BeatmapManager beatmapManager { get ; set ; }
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private readonly Container content ;
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private readonly LoadingSpinner spinner ;
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public StatisticsPanel ( )
{
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InternalChild = new Container
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{
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RelativeSizeAxes = Axes . Both ,
Padding = new MarginPadding
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{
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Left = ScorePanel . EXPANDED_WIDTH + SIDE_PADDING * 3 ,
Right = SIDE_PADDING ,
Top = SIDE_PADDING ,
Bottom = 50 // Approximate padding to the bottom of the score panel.
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} ,
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Children = new Drawable [ ]
{
content = new Container { RelativeSizeAxes = Axes . Both } ,
spinner = new LoadingSpinner ( )
}
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} ;
}
[BackgroundDependencyLoader]
private void load ( )
{
Score . BindValueChanged ( populateStatistics , true ) ;
}
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private CancellationTokenSource loadCancellation ;
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private void populateStatistics ( ValueChangedEvent < ScoreInfo > score )
{
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loadCancellation ? . Cancel ( ) ;
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loadCancellation = null ;
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foreach ( var child in content )
child . FadeOut ( 150 ) . Expire ( ) ;
var newScore = score . NewValue ;
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if ( newScore = = null )
return ;
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if ( newScore . HitEvents = = null | | newScore . HitEvents . Count = = 0 )
content . Add ( new MessagePlaceholder ( "Score has no statistics :(" ) ) ;
else
{
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spinner . Show ( ) ;
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var localCancellationSource = loadCancellation = new CancellationTokenSource ( ) ;
IBeatmap playableBeatmap = null ;
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// Todo: The placement of this is temporary. Eventually we'll both generate the playable beatmap _and_ run through it in a background task to generate the hit events.
Task . Run ( ( ) = >
{
playableBeatmap = beatmapManager . GetWorkingBeatmap ( newScore . Beatmap ) . GetPlayableBeatmap ( newScore . Ruleset , newScore . Mods ? ? Array . Empty < Mod > ( ) ) ;
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} , loadCancellation . Token ) . ContinueWith ( t = > Schedule ( ( ) = >
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{
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var rows = new FillFlowContainer
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{
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RelativeSizeAxes = Axes . Both ,
Direction = FillDirection . Vertical ,
Spacing = new Vector2 ( 30 , 15 ) ,
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Alpha = 0
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} ;
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rows . AddRange ( newScore . Ruleset . CreateInstance ( )
. CreateStatisticsForScore ( newScore , playableBeatmap )
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. Select ( row = > row . CreateDrawableStatisticRow ( ) . With ( r = >
{
r . Anchor = Anchor . TopCentre ;
r . Origin = Anchor . TopCentre ;
} ) ) ) ;
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LoadComponentAsync ( rows , d = >
{
if ( Score . Value ! = newScore )
return ;
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spinner . Hide ( ) ;
content . Add ( d ) ;
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d . FadeIn ( 250 , Easing . OutQuint ) ;
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} , localCancellationSource . Token ) ;
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} ) , localCancellationSource . Token ) ;
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}
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}
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protected override bool OnClick ( ClickEvent e )
{
ToggleVisibility ( ) ;
return true ;
}
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protected override void PopIn ( ) = > this . FadeIn ( 150 , Easing . OutQuint ) ;
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protected override void PopOut ( ) = > this . FadeOut ( 150 , Easing . OutQuint ) ;
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protected override void Dispose ( bool isDisposing )
{
loadCancellation ? . Cancel ( ) ;
base . Dispose ( isDisposing ) ;
}
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}
}