2018-04-13 09:19:50 +00:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// Provides access to skinnable elements.
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/// </summary>
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public interface ISkinSource
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{
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event Action SourceChanged;
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Drawable GetDrawableComponent(string componentName);
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Texture GetTexture(string componentName);
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SampleChannel GetSample(string sampleName);
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TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration where TValue : class;
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TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct;
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}
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}
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