osu/osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
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using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Rulesets.Osu.Skinning.Default
{
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public class RingPiece : CircularContainer
{
public RingPiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Anchor = Anchor.Centre;
Origin = Anchor.Centre;
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Masking = true;
BorderThickness = 9; // roughly matches slider borders and makes stacked circles distinctly visible from each other.
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BorderColour = Color4.White;
Child = new Box
{
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AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
};
}
}
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}