osu/osu.Game/Overlays/Options/General/UpdateOptions.cs

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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Platform;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.General
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{
public class UpdateOptions : OptionsSubsection
{
protected override string Header => "Updates";
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[Initializer]
private void Load(BasicStorage storage)
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{
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Children = new Drawable[]
{
new SpriteText { Text = "TODO: Dropdown" },
new SpriteText { Text = "Your osu! is up to date" }, // TODO: map this to reality
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Open osu! folder",
Action = () => storage.OpenInNativeExplorer(),
}
};
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}
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}
}