osu/osu.Game.Tests/NonVisual/DifficultyAdjustmentModComb...

169 lines
6.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-06-06 07:20:17 +00:00
using System;
2019-02-21 04:12:37 +00:00
using System.Collections.Generic;
2018-06-06 07:20:17 +00:00
using NUnit.Framework;
2018-06-14 07:04:48 +00:00
using osu.Game.Beatmaps;
2018-06-06 07:20:17 +00:00
using osu.Game.Rulesets.Difficulty;
2019-02-21 04:12:37 +00:00
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
2018-06-06 07:20:17 +00:00
using osu.Game.Rulesets.Mods;
namespace osu.Game.Tests.NonVisual
{
[TestFixture]
public class DifficultyAdjustmentModCombinationsTest
{
[Test]
public void TestNoMods()
{
var combinations = new TestLegacyDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
2018-06-06 07:20:17 +00:00
Assert.AreEqual(1, combinations.Length);
2018-11-30 08:35:13 +00:00
Assert.IsTrue(combinations[0] is ModNoMod);
2018-06-06 07:20:17 +00:00
}
[Test]
public void TestSingleMod()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
2018-06-06 07:20:17 +00:00
Assert.AreEqual(2, combinations.Length);
2018-11-30 08:35:13 +00:00
Assert.IsTrue(combinations[0] is ModNoMod);
2018-06-06 07:20:17 +00:00
Assert.IsTrue(combinations[1] is ModA);
}
[Test]
public void TestDoubleMod()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
2018-06-06 07:20:17 +00:00
Assert.AreEqual(4, combinations.Length);
2018-11-30 08:35:13 +00:00
Assert.IsTrue(combinations[0] is ModNoMod);
2018-06-06 07:20:17 +00:00
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is ModB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
}
[Test]
public void TestIncompatibleMods()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
2018-06-06 07:20:17 +00:00
Assert.AreEqual(3, combinations.Length);
2018-11-30 08:35:13 +00:00
Assert.IsTrue(combinations[0] is ModNoMod);
2018-06-06 07:20:17 +00:00
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is ModIncompatibleWithA);
}
[Test]
public void TestDoubleIncompatibleMods()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
2018-06-06 07:20:17 +00:00
Assert.AreEqual(8, combinations.Length);
2018-11-30 08:35:13 +00:00
Assert.IsTrue(combinations[0] is ModNoMod);
2018-06-06 07:20:17 +00:00
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is ModB);
Assert.IsTrue(combinations[4] is MultiMod);
Assert.IsTrue(combinations[5] is ModIncompatibleWithA);
Assert.IsTrue(combinations[6] is MultiMod);
Assert.IsTrue(combinations[7] is ModIncompatibleWithAAndB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
Assert.IsTrue(((MultiMod)combinations[4]).Mods[0] is ModB);
Assert.IsTrue(((MultiMod)combinations[4]).Mods[1] is ModIncompatibleWithA);
Assert.IsTrue(((MultiMod)combinations[6]).Mods[0] is ModIncompatibleWithA);
Assert.IsTrue(((MultiMod)combinations[6]).Mods[1] is ModIncompatibleWithAAndB);
}
[Test]
public void TestIncompatibleThroughBaseType()
{
var combinations = new TestLegacyDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
2018-06-06 07:20:17 +00:00
Assert.AreEqual(3, combinations.Length);
2018-11-30 08:35:13 +00:00
Assert.IsTrue(combinations[0] is ModNoMod);
2018-06-06 07:20:17 +00:00
Assert.IsTrue(combinations[1] is ModAofA);
Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA);
}
private class ModA : Mod
{
public override string Name => nameof(ModA);
public override string Acronym => nameof(ModA);
2018-06-06 07:20:17 +00:00
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) };
}
private class ModB : Mod
{
public override string Name => nameof(ModB);
public override string Acronym => nameof(ModB);
2018-06-06 07:20:17 +00:00
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithAAndB) };
}
private class ModIncompatibleWithA : Mod
{
public override string Name => $"Incompatible With {nameof(ModA)}";
public override string Acronym => $"Incompatible With {nameof(ModA)}";
2018-06-06 07:20:17 +00:00
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModA) };
}
private class ModAofA : ModA
{
}
private class ModIncompatibleWithAofA : ModIncompatibleWithA
{
// Incompatible through base type
}
private class ModIncompatibleWithAAndB : Mod
{
public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}";
2018-06-06 07:20:17 +00:00
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) };
}
2019-02-21 04:12:37 +00:00
private class TestLegacyDifficultyCalculator : DifficultyCalculator
2018-06-06 07:20:17 +00:00
{
public TestLegacyDifficultyCalculator(params Mod[] mods)
2018-06-14 07:04:48 +00:00
: base(null, null)
2018-06-06 07:20:17 +00:00
{
DifficultyAdjustmentMods = mods;
}
protected override Mod[] DifficultyAdjustmentMods { get; }
2018-06-14 07:04:48 +00:00
2019-02-21 04:12:37 +00:00
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
throw new NotImplementedException();
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
{
throw new NotImplementedException();
}
protected override Skill[] CreateSkills(IBeatmap beatmap)
{
throw new NotImplementedException();
}
2018-06-06 07:20:17 +00:00
}
}
}