osu/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs

26 lines
910 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 09:19:50 +00:00
using System;
using System.Collections.Generic;
2018-04-13 09:19:50 +00:00
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
2018-04-13 09:19:50 +00:00
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Replays;
2018-11-28 07:12:57 +00:00
using osu.Game.Scoring;
2018-04-13 09:19:50 +00:00
namespace osu.Game.Rulesets.Osu.Mods
{
2021-05-25 09:09:24 +00:00
public class OsuModAutoplay : ModAutoplay
2018-04-13 09:19:50 +00:00
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray();
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
2018-04-13 09:19:50 +00:00
{
ScoreInfo = new ScoreInfo { User = new APIUser { Username = "Autoplay" } },
Replay = new OsuAutoGenerator(beatmap, mods).Generate()
};
2018-04-13 09:19:50 +00:00
}
}