osu/osu.Game.Tests/Skins/TestSceneBeatmapSkinResources.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.IO.Archives;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Skins
{
[HeadlessTest]
public class TestSceneBeatmapSkinResources : OsuTestScene
{
[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load()
{
var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).Result;
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Beatmap.Value = beatmaps.GetWorkingBeatmap(imported.Beatmaps[0]);
}
[Test]
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public void TestRetrieveOggSample() => AddAssert("sample is non-null", () => Beatmap.Value.Skin.GetSample(new SampleInfo("sample")) != null);
[Test]
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public void TestRetrieveOggTrack() => AddAssert("track is non-null", () => MusicController.CurrentTrack.IsDummyDevice == false);
}
}