osu/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks.Components;
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using osu.Game.Rulesets.Osu.Edit.Checks;
namespace osu.Game.Rulesets.Osu.Edit
{
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public class OsuBeatmapVerifier : IBeatmapVerifier
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{
private readonly List<ICheck> checks = new List<ICheck>
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{
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// Compose
new CheckOffscreenObjects(),
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new CheckTooShortSpinners(),
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// Spread
new CheckTimeDistanceEquality(),
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new CheckLowDiffOverlaps(),
new CheckTooShortSliders(),
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// Settings
new CheckOsuAbnormalDifficultySettings(),
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};
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
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return checks.SelectMany(check => check.Run(context));
}
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}
}